THERE was more proof at the weekend that Fortnite was slowly taking over the world.

When England midfielder Jesse Lingard blasted home a scorcher in the 6-1 World Cup win over Panama, he celebrated by running to the side line and doing a dance from the free-to-play video game.

Three Lions skipper Harry Kane is also said to be a fan, having reportedly played more than 100 games of Fortnite’s Battle Royale mode since the squad arrived in Russia for the tournament.

There was a time when video games were said to be bad for sportsmen, with Liverpool keeper David James blaming one particularly poor performance on staying up late to finish the game Tomb Raider.

But I’m sure anything that keeps your wits sharp and tests your reflexes has to be better for England’s players than knocking back vodka in a Russian nightclub.

And it doesn’t seem to have done Kane or Lingard any harm so far.

WIMBLEDON is underway and tennis fever will sweep the nation again until people remember football’s World Cup is still happening and Andy Murray has retired.

But if tennis does take hold of anyone’s imagination, there are few options to continue the sport on games consoles.

Tennis video games were once hugely popular on consoles. The simplicity of hitting a ball back and forth had always translated well to video games from the early days of pong through hugely successful franchises like Virtua Tennis and Top Spin.

But until Tennis World Tour launched to disappointing reviews this year, there hadn’t been a major console tennis game since early 2012.

So with Tennis World Tour proving less than a smash hit (it currently averages 46 per cent on Metacritic), the court is clear for someone to corner the tennis market.

At present, the only option is Mario Tennis Aces on the Nintendo Switch, which had fairly positive reviews when it was released a couple of weeks ago.

The game is a blast in multi-player and will have to scratch the bat and ball itch until someone else serves us up a classic tennis game a la Top Spin again.

IF TENNIS doesn’t do it for you and you’re a Nintendo Switch owner, then I can wholeheartedly point you in the direction of the Inside and Limbo double-bill that is released this week.

Both games (due out on June 28) are from Danish developers Playdead and combine an eery, beautiful artiness with satisfying platforming and puzzle-solving.

They are a dream to look at and a challenge to play, as well as treading a philosophical ground rarely touched on by mainstream video games.

Both games have been out on numerous consoles, with Limbo dating back to the Xbox 360 days and Inside debuting on Xbox one in June, 2016.

But if you haven’t played them yet and you own a Switch console, then you simply have no excuse not to.

Although thematically similar, the games are independent of each other, but I would still strongly recommend playing Limbo first before moving on to Inside.

AN ACADEMIC study by a logistic engineer in Brazil has concluded that Super Mario is faster than Usain Bolt.

Using speed-tracking software, the boffin deducted that Mario could hit a top speed of 52 km/h in his Nintendo games, while eight-time gold medallist Bolt could only manage a pedestrian 44.5 km/h during his sprints.

The study also claimed that Mario could jump about six metres in real terms, which would put him in line for long and high jump golds alongside all the sprinting medals he would surely win if he entered a human Olympics. Although, it’s fair to assume he would also fail a doping test due to all the performance-enhancing mushrooms he consumes.

But I have two questions. Firstly, who thought this research was a good use of time? And secondly, if you are going to do a study into how a video game character compares in speed terms to humans, surely you have to be using Sonic the Hedgehog?

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